MRTKProjectValidation.AddTargetDependentRules Method
Definition
Important
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Add a build target dependent rule (e.g. specific to Standalone) for project configuration validation
public static void AddTargetDependentRules(System.Collections.Generic.List<Unity.XR.CoreUtils.Editor.BuildValidationRule> rules, UnityEditor.BuildTargetGroup buildTargetGroup);
static member AddTargetDependentRules : System.Collections.Generic.List<Unity.XR.CoreUtils.Editor.BuildValidationRule> * UnityEditor.BuildTargetGroup -> unit
Public Shared Sub AddTargetDependentRules (rules As List(Of BuildValidationRule), buildTargetGroup As BuildTargetGroup)
Parameters
- rules
- List<Unity.XR.CoreUtils.Editor.BuildValidationRule>
- buildTargetGroup
- UnityEditor.BuildTargetGroup