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RayStep(Vector3, Vector3) Constructor

Definition

Initializes a new instance of the RayStep struct.

public RayStep(UnityEngine.Vector3 origin, UnityEngine.Vector3 terminus);
new MixedReality.Toolkit.RayStep : UnityEngine.Vector3 * UnityEngine.Vector3 -> MixedReality.Toolkit.RayStep
Public Sub New (origin As Vector3, terminus As Vector3)

Parameters

origin
UnityEngine.Vector3

The origin position of the raycast step.

terminus
UnityEngine.Vector3

The end position of the raycast step.

Applies to