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RayStep.Contains(Vector3) Method

Definition

Test if the raycast step contain the specified point.

public bool Contains(UnityEngine.Vector3 point);
member this.Contains : UnityEngine.Vector3 -> bool
Public Function Contains (point As Vector3) As Boolean

Parameters

point
UnityEngine.Vector3

The point to test.

Returns

true if the point is contained along the raycast step, otherwise false.

Applies to