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RayStep.GetPointByDistance(RayStep[], Single) Method

Definition

Returns a point along an array of RaySteps by distance

public static UnityEngine.Vector3 GetPointByDistance(MixedReality.Toolkit.RayStep[] steps, float distance);
static member GetPointByDistance : MixedReality.Toolkit.RayStep[] * single -> UnityEngine.Vector3
Public Shared Function GetPointByDistance (steps As RayStep(), distance As Single) As Vector3

Parameters

steps
RayStep[]
distance
Single

Returns

UnityEngine.Vector3

Applies to