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BoundsHandleInteractable.FlattenVector Property

Definition

The vector/direction along which the bounds should be flattened. Set by the box visuals script; it controls which handles are hidden when the bounds are flattened to a 2D/slate shape. Has no effect if/when IsFlattened is false!

public UnityEngine.Vector3 FlattenVector { get; set; }
member this.FlattenVector : UnityEngine.Vector3 with get, set
Public Property FlattenVector As Vector3

Property Value

UnityEngine.Vector3

Applies to