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FaceUserConstraint.ApplyConstraint(MixedRealityTransform) Method

Definition

Updates an rotation so that its facing the camera

public override void ApplyConstraint(ref MixedReality.Toolkit.MixedRealityTransform transform);
override this.ApplyConstraint : MixedRealityTransform -> unit
Public Overrides Sub ApplyConstraint (ByRef transform As MixedRealityTransform)

Parameters

Applies to