Language
Edit

FixedRotationToUserConstraint.ApplyConstraint(MixedRealityTransform) Method

Definition

Updates the objects rotation so that the rotation relative to the user is fixed

public override void ApplyConstraint(ref MixedReality.Toolkit.MixedRealityTransform transform);
override this.ApplyConstraint : MixedRealityTransform -> unit
Public Overrides Sub ApplyConstraint (ByRef transform As MixedRealityTransform)

Parameters

Applies to