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HandConstraint.OnHandDeactivate Property

Definition

Event which is triggered when a hand stops being tracked.

public UnityEngine.Events.UnityEvent OnHandDeactivate { get; set; }
member this.OnHandDeactivate : UnityEngine.Events.UnityEvent with get, set
Public Property OnHandDeactivate As UnityEvent

Property Value

UnityEngine.Events.UnityEvent

Applies to