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ManipulationProximityFlags Enum

Definition

Flags used to represent whether manipulation can be far, near or both

This enumeration supports a bitwise combination of its member values.

[System.Flags]
public enum ManipulationProximityFlags
[<System.Flags>]
type ManipulationProximityFlags = 
Public Enum ManipulationProximityFlags
Inheritance
ManipulationProximityFlags
Attributes

Fields

Name Value Description
None 0

No proximity type has been specified.

Near 1

A manipulation be executed by a near interactor, such as grab or touch.

Far 2

A manipulation be executed by a far interactor, such as a hand ray or gaze.

Applies to