ObjectManipulator.ModifyTargetPose Method
Definition
Important
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Called by ApplyTargetPose to modify the target pose with the relevant constraints, smoothing, elastic, or any other derived/overridden behavior.
protected virtual void ModifyTargetPose(ref MixedReality.Toolkit.MixedRealityTransform targetPose, ref MixedReality.Toolkit.TransformFlags modifiedTransformFlags);
abstract member ModifyTargetPose : MixedRealityTransform * TransformFlags -> unit
override this.ModifyTargetPose : MixedRealityTransform * TransformFlags -> unit
Protected Overridable Sub ModifyTargetPose (ByRef targetPose As MixedRealityTransform, ByRef modifiedTransformFlags As TransformFlags)
Parameters
- targetPose
- MixedRealityTransform
The target position, rotation, and scale, pre-smoothing, but post-input and post-constraints. Modified by-reference.
- modifiedTransformFlags
- TransformFlags
Flags which parts of the transform (position, rotation, scale) have been altered by an external source (like Elastics). Modified by-reference.