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ObjectManipulator.ModifyTargetPose Method

Definition

Called by ApplyTargetPose to modify the target pose with the relevant constraints, smoothing, elastic, or any other derived/overridden behavior.

protected virtual void ModifyTargetPose(ref MixedReality.Toolkit.MixedRealityTransform targetPose, ref MixedReality.Toolkit.TransformFlags modifiedTransformFlags);
abstract member ModifyTargetPose : MixedRealityTransform * TransformFlags -> unit
override this.ModifyTargetPose : MixedRealityTransform * TransformFlags -> unit
Protected Overridable Sub ModifyTargetPose (ByRef targetPose As MixedRealityTransform, ByRef modifiedTransformFlags As TransformFlags)

Parameters

targetPose
MixedRealityTransform

The target position, rotation, and scale, pre-smoothing, but post-input and post-constraints. Modified by-reference.

modifiedTransformFlags
TransformFlags

Flags which parts of the transform (position, rotation, scale) have been altered by an external source (like Elastics). Modified by-reference.

Applies to