Solver.SnapGoalTo(Vector3, Quaternion, Vector3) Method
Definition
Important
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SnapGoalTo only sets the goal orientation. Not really useful.
public virtual void SnapGoalTo(UnityEngine.Vector3 position, UnityEngine.Quaternion rotation, UnityEngine.Vector3 scale);
abstract member SnapGoalTo : UnityEngine.Vector3 * UnityEngine.Quaternion * UnityEngine.Vector3 -> unit
override this.SnapGoalTo : UnityEngine.Vector3 * UnityEngine.Quaternion * UnityEngine.Vector3 -> unit
Public Overridable Sub SnapGoalTo (position As Vector3, rotation As Quaternion, scale As Vector3)
Parameters
- position
- UnityEngine.Vector3
- rotation
- UnityEngine.Quaternion
- scale
- UnityEngine.Vector3