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SpatialManipulationReticle Class

Definition

A reticle used to visualize spatial manipulation capabilities when hovering over a bounding box handle. The reticle is oriented in relation to the bounding box, to indicate the direction for rotation or scaling.

public class SpatialManipulationReticle : UnityEngine.MonoBehaviour, MixedReality.Toolkit.IReticleVisual
type SpatialManipulationReticle = class
    inherit MonoBehaviour
    interface IReticleVisual
Public Class SpatialManipulationReticle
Inherits MonoBehaviour
Implements IReticleVisual
Inheritance
UnityEngine.MonoBehaviour
SpatialManipulationReticle
Implements

Constructors

Name Description
SpatialManipulationReticle()

Properties

Name Description
ReticleType

The type of the reticle visuals. Scale or Rotate.

Methods

Name Description
UpdateVisual(ReticleVisualUpdateArgs)

Called by once per frame by reticle visuals on MRTK's ray interactors.

Applies to