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TapToPlace.CurrentRay Property

Definition

Get or set the current RayStep being using by this object.

protected MixedReality.Toolkit.RayStep CurrentRay { get; set; }
member this.CurrentRay : MixedReality.Toolkit.RayStep with get, set
Protected Property CurrentRay As RayStep

Property Value

Remarks

This ray should be based on the current TrackedTargetType value.

This value should be updated each frame while the game object is selected so to determine object placement if there is a hit on a surface.

Applies to