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WindowsDictationSubsystem Class

Definition

A Unity subsystem that extends DictationSubsystem so to expose the dictation services available on Windows platforms. This subsystem is enabled for Windows Standalone and Universal Windows Applications.

[MixedReality.Toolkit.Subsystems.MRTKSubsystem(Author="Mixed Reality Toolkit Contributors", ConfigType=typeof(MixedReality.Toolkit.Speech.Windows.WindowsDictationSubsystemConfig), DisplayName="MRTK Windows Dictation Subsystem", Name="org.mixedrealitytoolkit.windowsdictation", ProviderType=typeof(MixedReality.Toolkit.Speech.Windows.WindowsDictationSubsystem+WindowsDictationProvider), SubsystemTypeOverride=typeof(MixedReality.Toolkit.Speech.Windows.WindowsDictationSubsystem))]
[UnityEngine.Scripting.Preserve]
public class WindowsDictationSubsystem : MixedReality.Toolkit.Subsystems.DictationSubsystem
[<MixedReality.Toolkit.Subsystems.MRTKSubsystem(Author="Mixed Reality Toolkit Contributors", ConfigType=typeof(MixedReality.Toolkit.Speech.Windows.WindowsDictationSubsystemConfig), DisplayName="MRTK Windows Dictation Subsystem", Name="org.mixedrealitytoolkit.windowsdictation", ProviderType=typeof(MixedReality.Toolkit.Speech.Windows.WindowsDictationSubsystem+WindowsDictationProvider), SubsystemTypeOverride=typeof(MixedReality.Toolkit.Speech.Windows.WindowsDictationSubsystem))>]
[<UnityEngine.Scripting.Preserve>]
type WindowsDictationSubsystem = class
    inherit DictationSubsystem
Public Class WindowsDictationSubsystem
Inherits DictationSubsystem
Inheritance
UnityEngine.SubsystemsImplementation.SubsystemWithProvider<TSubsystem,TSubsystemDescriptor,TProvider>
WindowsDictationSubsystem
Attributes
MRTKSubsystemAttribute UnityEngine.Scripting.PreserveAttribute

Remarks

This subsystem can be configured using the WindowsDictationSubsystemConfig Unity asset.

Constructors

Name Description
WindowsDictationSubsystem()

Applies to