WindowsKeywordRecognitionSubsystem Class
Definition
Important
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A Unity subsystem that extends KeywordRecognitionSubsystem so to expose the keyword recognition services available on Windows platforms. This subsystem is enabled for Windows Standalone and Universal Windows Applications.
[MixedReality.Toolkit.Subsystems.MRTKSubsystem(Author="Mixed Reality Toolkit Contributors", ConfigType=typeof(MixedReality.Toolkit.Speech.Windows.WindowsKeywordRecognitionSubsystemConfig), DisplayName="MRTK Windows KeywordRecognition Subsystem", Name="org.mixedrealitytoolkit.windowskeywordrecognition", ProviderType=typeof(MixedReality.Toolkit.Speech.Windows.WindowsKeywordRecognitionSubsystem+WindowsKeywordRecognitionProvider), SubsystemTypeOverride=typeof(MixedReality.Toolkit.Speech.Windows.WindowsKeywordRecognitionSubsystem))]
[UnityEngine.Scripting.Preserve]
public class WindowsKeywordRecognitionSubsystem : MixedReality.Toolkit.Subsystems.KeywordRecognitionSubsystem
[<MixedReality.Toolkit.Subsystems.MRTKSubsystem(Author="Mixed Reality Toolkit Contributors", ConfigType=typeof(MixedReality.Toolkit.Speech.Windows.WindowsKeywordRecognitionSubsystemConfig), DisplayName="MRTK Windows KeywordRecognition Subsystem", Name="org.mixedrealitytoolkit.windowskeywordrecognition", ProviderType=typeof(MixedReality.Toolkit.Speech.Windows.WindowsKeywordRecognitionSubsystem+WindowsKeywordRecognitionProvider), SubsystemTypeOverride=typeof(MixedReality.Toolkit.Speech.Windows.WindowsKeywordRecognitionSubsystem))>]
[<UnityEngine.Scripting.Preserve>]
type WindowsKeywordRecognitionSubsystem = class
inherit KeywordRecognitionSubsystem
Public Class WindowsKeywordRecognitionSubsystem
Inherits KeywordRecognitionSubsystem
- Inheritance
-
UnityEngine.SubsystemsImplementation.SubsystemWithProvider<TSubsystem,TSubsystemDescriptor,TProvider>MRTKSubsystem<KeywordRecognitionSubsystem,KeywordRecognitionSubsystemDescriptor,KeywordRecognitionSubsystem.Provider>WindowsKeywordRecognitionSubsystem
- Attributes
-
MRTKSubsystemAttribute UnityEngine.Scripting.PreserveAttribute
Remarks
This subsystem can be configured using the WindowsKeywordRecognitionSubsystemConfig Unity asset.
Constructors
| Name | Description |
|---|---|
| WindowsKeywordRecognitionSubsystem() | |