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WindowsTextToSpeechSubsystemConfig Class

Definition

Configuration for Windows Text To Speech Subsystem

[UnityEngine.CreateAssetMenu(fileName="WindowsTextToSpeechSubsystemConfig.asset", menuName="MRTK/Subsystems/Windows Text to Speech Subsystem Config")]
public class WindowsTextToSpeechSubsystemConfig : MixedReality.Toolkit.BaseSubsystemConfig
[<UnityEngine.CreateAssetMenu(fileName="WindowsTextToSpeechSubsystemConfig.asset", menuName="MRTK/Subsystems/Windows Text to Speech Subsystem Config")>]
type WindowsTextToSpeechSubsystemConfig = class
    inherit BaseSubsystemConfig
Public Class WindowsTextToSpeechSubsystemConfig
Inherits BaseSubsystemConfig
Inheritance
UnityEngine.ScriptableObject
WindowsTextToSpeechSubsystemConfig
Attributes
UnityEngine.CreateAssetMenuAttribute

Constructors

Name Description
WindowsTextToSpeechSubsystemConfig()

Properties

Name Description
Voice

Gets or sets the voice that will be used to generate speech. To use a non en-US voice, set this to Other.

VoiceName

Gets or sets the voice that will be used to generate speech.

Applies to