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StatefulTimerEvent Class

Definition

A Unity event used by TimedFlag instances.

[System.Serializable]
public class StatefulTimerEvent : UnityEngine.Events.UnityEvent<float>
[<System.Serializable>]
type StatefulTimerEvent = class
    inherit UnityEvent<single>
Public Class StatefulTimerEvent
Inherits UnityEvent(Of Single)
Inheritance
UnityEngine.Events.UnityEvent<Single>
StatefulTimerEvent
Attributes

Remarks

The timer event fired when a TimedFlag is triggered. Passes a single float argument, representing the timestamp at which the event (entered, exited) occurred.

Constructors

Name Description
StatefulTimerEvent()

Applies to