StatefulTimerEvent Class
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
A Unity event used by TimedFlag instances.
[System.Serializable]
public class StatefulTimerEvent : UnityEngine.Events.UnityEvent<float>
[<System.Serializable>]
type StatefulTimerEvent = class
inherit UnityEvent<single>
Public Class StatefulTimerEvent
Inherits UnityEvent(Of Single)
- Inheritance
-
UnityEngine.Events.UnityEvent<Single>StatefulTimerEvent
- Attributes
Remarks
The timer event fired when a TimedFlag is triggered. Passes a single float argument, representing the timestamp at which the event (entered, exited) occurred.
Constructors
| Name | Description |
|---|---|
| StatefulTimerEvent() | |