HandsSubsystem.TryGetEntireHand Method
Definition
Important
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Get a read-only reference to the entire hand.
public bool TryGetEntireHand(UnityEngine.XR.XRNode hand, out System.Collections.Generic.IReadOnlyList<MixedReality.Toolkit.HandJointPose> jointPoses);
abstract member TryGetEntireHand : UnityEngine.XR.XRNode * IReadOnlyList -> bool
override this.TryGetEntireHand : UnityEngine.XR.XRNode * IReadOnlyList -> bool
Public Function TryGetEntireHand (hand As XRNode, ByRef jointPoses As IReadOnlyList(Of HandJointPose)) As Boolean
Parameters
- hand
- UnityEngine.XR.XRNode
- jointPoses
- IReadOnlyList<HandJointPose>