HandsSubsystem.TryGetJoint(TrackedHandJoint, XRNode, HandJointPose) Method
Definition
Important
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Query a single joint.
public bool TryGetJoint(MixedReality.Toolkit.TrackedHandJoint joint, UnityEngine.XR.XRNode hand, out MixedReality.Toolkit.HandJointPose jointPose);
abstract member TryGetJoint : MixedReality.Toolkit.TrackedHandJoint * UnityEngine.XR.XRNode * HandJointPose -> bool
override this.TryGetJoint : MixedReality.Toolkit.TrackedHandJoint * UnityEngine.XR.XRNode * HandJointPose -> bool
Public Function TryGetJoint (joint As TrackedHandJoint, hand As XRNode, ByRef jointPose As HandJointPose) As Boolean
Parameters
- joint
- TrackedHandJoint
- hand
- UnityEngine.XR.XRNode
- jointPose
- HandJointPose