HandsSubsystemDescriptor Class
Definition
Important
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Specifies a functionality description that may be registered for each implementation that provides the HandsSubsystem interface.
public class HandsSubsystemDescriptor : MixedReality.Toolkit.Subsystems.MRTKSubsystemDescriptor<MixedReality.Toolkit.Subsystems.HandsSubsystem,MixedReality.Toolkit.Subsystems.HandsSubsystem.Provider>
type HandsSubsystemDescriptor = class
inherit MRTKSubsystemDescriptor<HandsSubsystem, HandsSubsystem.Provider>
Public Class HandsSubsystemDescriptor
Inherits MRTKSubsystemDescriptor(Of HandsSubsystem, HandsSubsystem.Provider)
- Inheritance
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UnityEngine.SubsystemsImplementation.SubsystemDescriptorWithProvider<TSubsystem,TProvider>HandsSubsystemDescriptor
Properties
| Name | Description |
|---|---|
| Author |
The creator (ex: Microsoft) of the subsystem being described. (Inherited from MRTKSubsystemDescriptor<TSubsystem,TProvider>) |
| ConfigType |
The least specific type of the configuration object compatible with this subsystem. (Inherited from MRTKSubsystemDescriptor<TSubsystem,TProvider>) |
| DisplayName |
The friendly name (ex: MRTK Test Subsystem) of the subsystem being described. (Inherited from MRTKSubsystemDescriptor<TSubsystem,TProvider>) |
| IsPhysicalData |
Specifies whether this hands subsystem represents a physical platform-based data stream, or whether it synthesizes poses from non-hand data. |
| Name |
Identifier of the subsystem being described. (Inherited from MRTKSubsystemDescriptor<TSubsystem,TProvider>) |
| ProviderType |
Specifies the provider implementation type to use for instantiation. (Inherited from MRTKSubsystemDescriptor<TSubsystem,TProvider>) |
| SubsystemTypeOverride |
Specifies the MRTKSubsystem<TSubsystem,TSubsystemDescriptor,TProvider> based type that forwards casted calls to its provider. (Inherited from MRTKSubsystemDescriptor<TSubsystem,TProvider>) |