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IHandsAggregatorSubsystem.TryGetPinchingPoint(XRNode, HandJointPose) Method

Definition

The play space local pose of the grab/pinch location.

public bool TryGetPinchingPoint(UnityEngine.XR.XRNode hand, out MixedReality.Toolkit.HandJointPose jointPose);
abstract member TryGetPinchingPoint : UnityEngine.XR.XRNode * HandJointPose -> bool
Public Function TryGetPinchingPoint (hand As XRNode, ByRef jointPose As HandJointPose) As Boolean

Parameters

hand
UnityEngine.XR.XRNode
jointPose
HandJointPose

Returns

true if the joint pose was found, and false otherwise.

Remarks

This is typically halfway between the thumb tip and the index tip.

Applies to