IHandsAggregatorSubsystem.TryGetPinchingPoint(XRNode, HandJointPose) Method
Definition
Important
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The play space local pose of the grab/pinch location.
public bool TryGetPinchingPoint(UnityEngine.XR.XRNode hand, out MixedReality.Toolkit.HandJointPose jointPose);
abstract member TryGetPinchingPoint : UnityEngine.XR.XRNode * HandJointPose -> bool
Public Function TryGetPinchingPoint (hand As XRNode, ByRef jointPose As HandJointPose) As Boolean
Parameters
- hand
- UnityEngine.XR.XRNode
- jointPose
- HandJointPose
Returns
true if the joint pose was found, and false otherwise.
Remarks
This is typically halfway between the thumb tip and the index tip.