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InteractablePulse Class

Definition

A script to enable pulse effect on StatefulInteractable.

[UnityEngine.AddComponentMenu("MRTK/UX/Interactable Pulse")]
[UnityEngine.RequireComponent(typeof(MixedReality.Toolkit.StatefulInteractable))]
public class InteractablePulse : UnityEngine.MonoBehaviour
[<UnityEngine.AddComponentMenu("MRTK/UX/Interactable Pulse")>]
[<UnityEngine.RequireComponent(typeof(MixedReality.Toolkit.StatefulInteractable))>]
type InteractablePulse = class
    inherit MonoBehaviour
Public Class InteractablePulse
Inherits MonoBehaviour
Inheritance
UnityEngine.MonoBehaviour
InteractablePulse
Attributes
UnityEngine.AddComponentMenuAttribute UnityEngine.RequireComponentAttribute

Constructors

Name Description
InteractablePulse()

Methods

Name Description
OnDisable()

A Unity event function that is called when the script component has been disabled.

OnEnable()

A Unity event function that is called when the script component has been enabled.

Applies to