UGUIInputAdapter.OnPointerDown(PointerEventData) Method
Definition
Important
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Evaluate current state and transition to pressed state.
public override void OnPointerDown(UnityEngine.EventSystems.PointerEventData pointerEventData);
override this.OnPointerDown : UnityEngine.EventSystems.PointerEventData -> unit
Public Overrides Sub OnPointerDown (pointerEventData As PointerEventData)
Parameters
- pointerEventData
- UnityEngine.EventSystems.PointerEventData
The event data associated with the event.