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UGUIInputAdapter.OnPointerDown(PointerEventData) Method

Definition

Evaluate current state and transition to pressed state.

public override void OnPointerDown(UnityEngine.EventSystems.PointerEventData pointerEventData);
override this.OnPointerDown : UnityEngine.EventSystems.PointerEventData -> unit
Public Overrides Sub OnPointerDown (pointerEventData As PointerEventData)

Parameters

pointerEventData
UnityEngine.EventSystems.PointerEventData

The event data associated with the event.

Applies to