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UGUIInputAdapter.OnPointerEnter(PointerEventData) Method

Definition

Evaluate current state and transition to appropriate state. New state could be pressed or hover depending on pressed state.

public override void OnPointerEnter(UnityEngine.EventSystems.PointerEventData pointerEventData);
override this.OnPointerEnter : UnityEngine.EventSystems.PointerEventData -> unit
Public Overrides Sub OnPointerEnter (pointerEventData As PointerEventData)

Parameters

pointerEventData
UnityEngine.EventSystems.PointerEventData

The event data associated with the event.

Applies to