UXBindingConfigurator Class
Definition
Important
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Automatically configures and adds DataConsumer components needed to manage all data bound and/or can customizable elements in a prefab
[UnityEngine.AddComponentMenu("MRTK/UX/UX Binding Configurator")]
[System.Serializable]
public class UXBindingConfigurator : UnityEngine.MonoBehaviour
[<UnityEngine.AddComponentMenu("MRTK/UX/UX Binding Configurator")>]
[<System.Serializable>]
type UXBindingConfigurator = class
inherit MonoBehaviour
Public Class UXBindingConfigurator
Inherits MonoBehaviour
- Inheritance
-
UnityEngine.MonoBehaviourUXBindingConfigurator
- Attributes
-
UnityEngine.AddComponentMenuAttribute SerializableAttribute
Constructors
| Name | Description |
|---|---|
| UXBindingConfigurator() | |
Properties
| Name | Description |
|---|---|
| BindingProfile |
The binding profile scriptable object that defines a standard set of keypath mappings for data sources and theme sources across all customizable and bindable elements. |