VectorExtensions.SphericalMapping(Vector3, Single) Method
Definition
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Get the relative mapping based on a source Vec3 and a radius for spherical mapping.
public static UnityEngine.Vector3 SphericalMapping(this UnityEngine.Vector3 source, float radius);
static member SphericalMapping : UnityEngine.Vector3 * single -> UnityEngine.Vector3
<Extension()>
Public Function SphericalMapping (source As Vector3, radius As Single) As Vector3
Parameters
- source
- UnityEngine.Vector3
The source Vector3 to be mapped to sphere
Returns
UnityEngine.Vector3