MDLCamera.Exposure Property
Definition
Important
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Gets or sets a vector whose components are multiplied by the color components of the rendered image prior to simulation of the physical lens.
public virtual OpenTK.Vector3 Exposure { [Foundation.Export("exposure", ObjCRuntime.ArgumentSemantic.UnsafeUnretained)] get; [Foundation.Export("setExposure:", ObjCRuntime.ArgumentSemantic.UnsafeUnretained)] set; }
member this.Exposure : OpenTK.Vector3 with get, set
Property Value
- Attributes