MDLCamera.ExposureCompression Property
Definition
Important
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Gets or sets a vector whose X and Y components clamp the low and high values of color components when calculating exposure levels for a simulated physical camera.
public virtual OpenTK.Vector2 ExposureCompression { [Foundation.Export("exposureCompression", ObjCRuntime.ArgumentSemantic.UnsafeUnretained)] get; [Foundation.Export("setExposureCompression:", ObjCRuntime.ArgumentSemantic.UnsafeUnretained)] set; }
member this.ExposureCompression : OpenTK.Vector2 with get, set
Property Value
- Attributes