MDLCamera.Flash Property
Definition
Important
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Gets or sets a vector whose signed components are added to the rendered image in order to simulate the effect of a flash.
public virtual OpenTK.Vector3 Flash { [Foundation.Export("flash", ObjCRuntime.ArgumentSemantic.UnsafeUnretained)] get; [Foundation.Export("setFlash:", ObjCRuntime.ArgumentSemantic.UnsafeUnretained)] set; }
member this.Flash : OpenTK.Vector3 with get, set
Property Value
- Attributes