MDLCheckerboardTexture.Color1 Property

Definition

Gets or sets the first color. This is the color of the top left corner of the checkerboard pattern

[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public virtual CoreGraphics.CGColor? Color1 { [Foundation.Export("color1", ObjCRuntime.ArgumentSemantic.UnsafeUnretained)] get; [Foundation.Export("setColor1:", ObjCRuntime.ArgumentSemantic.UnsafeUnretained)] set; }
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
[<get: Foundation.Export("color1", ObjCRuntime.ArgumentSemantic.UnsafeUnretained)>]
[<set: Foundation.Export("setColor1:", ObjCRuntime.ArgumentSemantic.UnsafeUnretained)>]
member this.Color1 : CoreGraphics.CGColor with get, set

Property Value

(More documentation for this node is coming)

This value can be null.

Attributes

Applies to