MDLLightProbe.ReflectiveTexture Property
Definition
Important
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Gets the cube map that represents the scene as seen from the viewpoint of the light probe.
public virtual ModelIO.MDLTexture ReflectiveTexture { [Foundation.Export("reflectiveTexture", ObjCRuntime.ArgumentSemantic.Strong)] get; }
member this.ReflectiveTexture : ModelIO.MDLTexture
Property Value
(More documentation for this node is coming)
This value can be null
.
- Attributes