MDLObject.EnumerateChildObjects Method
Definition
Important
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Runs the provided handler
on each component in root
's object hierarchy that matches the specified objectClass
.
[Foundation.Export("enumerateChildObjectsOfClass:root:usingBlock:stopPointer:")]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 10, 2, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 12, 2, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.TvOS, 10, 1, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual void EnumerateChildObjects (ObjCRuntime.Class objectClass, ModelIO.MDLObject root, ModelIO.MDLObjectHandler handler, ref bool stop);
abstract member EnumerateChildObjects : ObjCRuntime.Class * ModelIO.MDLObject * ModelIO.MDLObjectHandler * -> unit
override this.EnumerateChildObjects : ObjCRuntime.Class * ModelIO.MDLObject * ModelIO.MDLObjectHandler * -> unit
Parameters
- objectClass
- Class
The class of child objects to enumerate.
- root
- MDLObject
The root object whose children will be enumerated.
- handler
- MDLObjectHandler
A handler to run on each child object.
- stop
- Boolean
Developers set this value to true
to stop enumeration.
- Attributes