MDLPhotometricLight.GenerateTexture(UIntPtr) Method

Definition

[Foundation.Export("generateTexture:")]
[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public virtual ModelIO.MDLTexture GenerateTexture(UIntPtr textureSize);
[<Foundation.Export("generateTexture:")>]
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
abstract member GenerateTexture : unativeint -> ModelIO.MDLTexture
override this.GenerateTexture : unativeint -> ModelIO.MDLTexture

Parameters

textureSize
UIntPtr

unativeint

Returns

Attributes

Applies to