MDLPhotometricLight.GenerateTexture(UIntPtr) Method
Definition
Important
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[Foundation.Export("generateTexture:")]
[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public virtual ModelIO.MDLTexture GenerateTexture(UIntPtr textureSize);
[<Foundation.Export("generateTexture:")>]
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
abstract member GenerateTexture : unativeint -> ModelIO.MDLTexture
override this.GenerateTexture : unativeint -> ModelIO.MDLTexture
Parameters
- textureSize
-
UIntPtr
unativeint
Returns
- Attributes