MDLPhotometricLight.LightCubeMap Property

Definition

Gets the light cube map that describes the directional intensity of the light.

[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public virtual ModelIO.MDLTexture? LightCubeMap { [Foundation.Export("lightCubeMap", ObjCRuntime.ArgumentSemantic.Strong)] get; }
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
[<get: Foundation.Export("lightCubeMap", ObjCRuntime.ArgumentSemantic.Strong)>]
member this.LightCubeMap : ModelIO.MDLTexture

Property Value

(More documentation for this node is coming)

This value can be null.

Attributes

Remarks

Gets a cube map that represents the light's intensity in all directions, if present.

Applies to