MDLPhysicallyPlausibleScatteringFunction.SpecularTint Property

Definition

Gets the degree to which specular reflections are tinted by the surface color. The default is 0.0, which indicates that specular reflections are identical to the incident light color.

public virtual ModelIO.MDLMaterialProperty SpecularTint { [Foundation.Export("specularTint", ObjCRuntime.ArgumentSemantic.Strong)] get; }
member this.SpecularTint : ModelIO.MDLMaterialProperty

Property Value

Attributes

Applies to