MDLSubmeshTopology.Holes Property
Definition
Important
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Gets or sets a mesh buffer that contains indices into the submesh's mesh buffer, thus indicating which faces are to be treated as holes when rendering.
public virtual ModelIO.IMDLMeshBuffer Holes { [Foundation.Export("holes", ObjCRuntime.ArgumentSemantic.Strong)] get; [Foundation.Export("setHoles:", ObjCRuntime.ArgumentSemantic.Strong)] set; }
member this.Holes : ModelIO.IMDLMeshBuffer with get, set
Property Value
(More documentation for this node is coming)
This value can be null
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- Attributes