MDLTexture.IsCube Property
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Gets or sets a value that determines whether the texture should be interpreted as a cube.
public virtual bool IsCube { [Foundation.Export("isCube")] get; [Foundation.Export("setIsCube:")] set; }
member this.IsCube : bool with get, set
Property Value
- Attributes