MDLTransformRotateOp.GetNMatrix4(Double) Method
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
[Foundation.Export("float4x4AtTime:")]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 11, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 13, ObjCRuntime.PlatformArchitecture.Arch64, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.TvOS, 11, 0, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual OpenTK.NMatrix4 GetNMatrix4 (double atTime);
abstract member GetNMatrix4 : double -> OpenTK.NMatrix4
override this.GetNMatrix4 : double -> OpenTK.NMatrix4
Parameters
- atTime
- Double
Returns
Implements
- Attributes