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SCNAction.Hide Method

Definition

Creates a SCNAction that hides a node.

[Foundation.Export("hide")]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 11, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 9, 0, ObjCRuntime.PlatformArchitecture.All, null)]
public static SceneKit.SCNAction Hide ();
static member Hide : unit -> SceneKit.SCNAction

Returns

Attributes

Applies to