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SCNAction.TimingFunction Property

Definition

Caution

Use 'TimingFunction2' property.

Gets or sets a block that Scene Kit calls for time information about the action.

[System.Obsolete("Use 'TimingFunction2' property.")]
public virtual Action<float> TimingFunction { get; set; }
public virtual Action<float> TimingFunction { [Foundation.Export("timingFunction", ObjCRuntime.ArgumentSemantic.UnsafeUnretained)] get; [Foundation.Export("setTimingFunction:", ObjCRuntime.ArgumentSemantic.UnsafeUnretained)] set; }
member this.TimingFunction : Action<single> with get, set

Property Value

(More documentation for this node is coming)

This value can be null.

Attributes

Applies to