SCNGeometrySource Class
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Provides vertex data that, in conjunction with SCNGeometryElements, define a 3D object.
[Foundation.Register("SCNGeometrySource", true)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.WatchOS, 3, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 8, 0, ObjCRuntime.PlatformArchitecture.All, null)]
public class SCNGeometrySource : Foundation.NSObject, Foundation.INSSecureCoding, IDisposable
[Foundation.Register("SCNGeometrySource", true)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.WatchOS, 3, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 8, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 8, ObjCRuntime.PlatformArchitecture.All, null)]
public class SCNGeometrySource : Foundation.NSObject, Foundation.INSSecureCoding, IDisposable
type SCNGeometrySource = class
inherit NSObject
interface INSCoding
interface INativeObject
interface IDisposable
interface INSSecureCoding
- Inheritance
- Attributes
- Implements
Remarks
Developers who wish to programmatically generate custom SCNGeometry objects use the M:SceneKit.SCNGeometry.Create(SceneKit.SCNGeometrySource[], SceneKit.SCNGeometryElement[]* method. The form and number of the SCNGeometrySource objects varies based on the manner in which the developer is describing the geometry (for instance, whether vertex data comes as a series of triplets describing triangles or a moving series that describes a triangle strip) and whether the geometry will simply be colored or have a texture map.
The following code demonstrates the custom code to create a custom four-sided pyramid. This example shows the use of vertices, defining triangles, on which a single texture is mapped. Note how specific index values within locs
are used to define indices
and how the ordering within locs
affects normals
and txCoords
. Also, notice how the triplets in indices
are linked to SCNGeometryPrimitiveType.Triangles
.
//Lower-left
var a = new SCNVector3(-1, -1, 0);
//Upper-right
var b = new SCNVector3(1, 1, 0);
var halfX = (c.X + a.X) / 2;
var halfY = (c.Y + a.Y) / 2;
var halfZ = (c.Z + a.Z) / 2;
var b = new SCNVector3(a.X, c.Y, halfZ);
var d = new SCNVector3(c.X, a.Y, halfZ);
//Elevate the midpoint so that it's clearly a pyramid
var midPoint = new SCNVector3(halfX, halfY, halfZ + 1.0);
//The vertices of the geometry
var locs = new [] {
a, b, c, d, midPoint
};
var locSource = SCNGeometrySource.FromVertices(locs);
//Note that this relies on the ordering of locs above
//and it defines triangles (could be triangle strips, etc.)
var indices = new [] {
//Triangles are defined counter-clockwise!
4, 1, 0,
1, 4, 2,
2, 4, 3,
3, 4, 0
};
var idxArray = new byte[indices.Length][];
for(int i = 0; i < idxArray.Length; i++)
{
idxArray[i] = BitConverter.GetBytes(indices[i]);
}
var idxData = NSData.FromArray(idxArray.SelectMany(id => id).ToArray());
//Note that this relies on indices defining triangles
var element = SCNGeometryElement.FromData(idxData, SCNGeometryPrimitiveType.Triangles, indices.Length / 3, sizeof(int));
//Normals are relative to geometry
var normals = new [] {
new SCNVector3(0, 0, 1),
new SCNVector3(0, 0, 1),
new SCNVector3(0, 0, 1),
new SCNVector3(0, 0, 1),
new SCNVector3(0, 0, 1),
};;
var normSource = SCNGeometrySource.FromNormals(normals);
//These texture coords will cause the texture to wrap
var txCoords = new [] {
new CGPoint(0, 0),
new CGPoint(0, 1),
new CGPoint(1, 1),
new CGPoint(1, 0),
new CGPoint(0.5, 0.5)
};
var txCoordsSource = SCNGeometrySource.FromTextureCoordinates(txCoords);
var geometry = SCNGeometry.Create(new [] { locSource, normSource, txCoordsSource }, new [] { element });
Constructors
SCNGeometrySource() |
Default constructor, initializes a new instance of this class. |
SCNGeometrySource(IntPtr) |
A constructor used when creating managed representations of unmanaged objects; Called by the runtime. |
SCNGeometrySource(NSCoder) |
A constructor that initializes the object from the data stored in the unarchiver object. |
SCNGeometrySource(NSObjectFlag) |
Constructor to call on derived classes to skip initialization and merely allocate the object. |
Properties
BytesPerComponent |
The size, in bytes, of the underlying vector data. |
Class | (Inherited from NSObject) |
ClassHandle |
The handle for this class. |
ComponentsPerVector |
The number of components per vector element in this source. |
Data |
The underlying data buffer. |
DataOffset |
The distance, in bytes, from the beginning of Data to the first vertex element. |
DataStride |
The number of bytes between vertex elements in Data. |
DebugDescription |
A developer-meaningful description of this object. (Inherited from NSObject) |
Description |
Description of the object, the Objective-C version of ToString. (Inherited from NSObject) |
FloatComponents |
Whether the vertex component data is made of |
Handle |
Handle (pointer) to the unmanaged object representation. (Inherited from NSObject) |
IsDirectBinding | (Inherited from NSObject) |
IsProxy | (Inherited from NSObject) |
RetainCount |
Returns the current Objective-C retain count for the object. (Inherited from NSObject) |
Self | (Inherited from NSObject) |
Semantic |
Corresponds to the SCNGeometrySourceSemantic value for this source. |
Superclass | (Inherited from NSObject) |
SuperHandle |
Handle used to represent the methods in the base class for this NSObject. (Inherited from NSObject) |
VectorCount |
The total number of vectors in the underlying Data. |
Zone | (Inherited from NSObject) |
Methods
AddObserver(NSObject, NSString, NSKeyValueObservingOptions, IntPtr) |
Registers an object for being observed externally (using NSString keyPath). Observed changes are dispatched to the observer’s object ObserveValue(NSString, NSObject, NSDictionary, IntPtr) method. (Inherited from NSObject) |
AddObserver(NSObject, String, NSKeyValueObservingOptions, IntPtr) |
Registers an object for being observed externally (using string keyPath). Observed changes are dispatched to the observer’s object ObserveValue(NSString, NSObject, NSDictionary, IntPtr) method. (Inherited from NSObject) |
AddObserver(NSString, NSKeyValueObservingOptions, Action<NSObservedChange>) |
Registers an object for being observed externally using an arbitrary method. (Inherited from NSObject) |
AddObserver(String, NSKeyValueObservingOptions, Action<NSObservedChange>) |
Registers an object for being observed externally using an arbitrary method. (Inherited from NSObject) |
AwakeFromNib() |
Called after the object has been loaded from the nib file. Overriders must call base.AwakeFromNib(). (Inherited from NSObject) |
BeginInvokeOnMainThread(Action) | (Inherited from NSObject) |
BeginInvokeOnMainThread(Selector, NSObject) |
Invokes asynchrously the specified code on the main UI thread. (Inherited from NSObject) |
Bind(NSString, NSObject, String, NSDictionary) | (Inherited from NSObject) |
Bind(String, NSObject, String, NSDictionary) |
Obsolete.
(Inherited from NSObject)
|
BindingInfo(String) |
Obsolete.
(Inherited from NSObject)
|
BindingOptionDescriptions(String) |
Obsolete.
(Inherited from NSObject)
|
BindingValueClass(String) |
Obsolete.
(Inherited from NSObject)
|
CommitEditing() | (Inherited from NSObject) |
CommitEditing(NSObject, Selector, IntPtr) | (Inherited from NSObject) |
ConformsToProtocol(IntPtr) |
Invoked to determine if this object implements the specified protocol. (Inherited from NSObject) |
Copy() |
Performs a copy of the underlying Objective-C object. (Inherited from NSObject) |
DangerousAutorelease() | (Inherited from NSObject) |
DangerousRelease() | (Inherited from NSObject) |
DangerousRetain() | (Inherited from NSObject) |
DidChange(NSKeyValueChange, NSIndexSet, NSString) |
Indicates a change occurred to the indexes for a to-many relationship. (Inherited from NSObject) |
DidChange(NSString, NSKeyValueSetMutationKind, NSSet) | (Inherited from NSObject) |
DidChangeValue(String) |
Indicates that a change occurred on the specified key. (Inherited from NSObject) |
Dispose() |
Releases the resources used by the NSObject object. (Inherited from NSObject) |
Dispose(Boolean) |
Releases the resources used by the NSObject object. (Inherited from NSObject) |
DoesNotRecognizeSelector(Selector) |
Indicates that this object does not recognize the specified selector. (Inherited from NSObject) |
EncodeTo(NSCoder) |
Encodes the state of the object on the provided encoder |
Equals(NSObject) | (Inherited from NSObject) |
Equals(Object) | (Inherited from NSObject) |
ExposedBindings() | (Inherited from NSObject) |
FromData(NSData, NSString, nint, Boolean, nint, nint, nint, nint) | |
FromData(NSData, SCNGeometrySourceSemantics, nint, Boolean, nint, nint, nint, nint) | |
FromMetalBuffer(IMTLBuffer, MTLVertexFormat, NSString, nint, nint, nint) |
Factory method to create a new SCNGeometrySource from a data buffer. |
FromMetalBuffer(IMTLBuffer, MTLVertexFormat, SCNGeometrySourceSemantics, nint, nint, nint) |
Factory method to create a new SCNGeometrySource from a data buffer. |
FromNormals(SCNVector3[]) |
Factory method that creates a source for vertex normals. |
FromTextureCoordinates(CGPoint[]) |
Factory method that creates a source for texture coordinates. |
FromVertices(SCNVector3[]) |
Factory method to create a source for vertex data. |
GetBindingInfo(NSString) | (Inherited from NSObject) |
GetBindingOptionDescriptions(NSString) | (Inherited from NSObject) |
GetBindingValueClass(NSString) | (Inherited from NSObject) |
GetDictionaryOfValuesFromKeys(NSString[]) |
Retrieves the values of the specified keys. (Inherited from NSObject) |
GetHashCode() |
Generates a hash code for the current instance. (Inherited from NSObject) |
GetMethodForSelector(Selector) | (Inherited from NSObject) |
GetNativeField(String) |
Obsolete.
(Inherited from NSObject)
|
GetNativeHash() | (Inherited from NSObject) |
Init() | (Inherited from NSObject) |
InitializeHandle(IntPtr, String) | (Inherited from NSObject) |
InitializeHandle(IntPtr) | (Inherited from NSObject) |
Invoke(Action, Double) | (Inherited from NSObject) |
Invoke(Action, TimeSpan) | (Inherited from NSObject) |
InvokeOnMainThread(Action) | (Inherited from NSObject) |
InvokeOnMainThread(Selector, NSObject) |
Invokes synchrously the specified code on the main UI thread. (Inherited from NSObject) |
IsEqual(NSObject) | (Inherited from NSObject) |
IsKindOfClass(Class) | (Inherited from NSObject) |
IsMemberOfClass(Class) | (Inherited from NSObject) |
MarkDirty() |
Promotes a regular peer object (IsDirectBinding is true) into a toggleref object. (Inherited from NSObject) |
MutableCopy() |
Creates a mutable copy of the specified NSObject. (Inherited from NSObject) |
ObjectDidEndEditing(NSObject) | (Inherited from NSObject) |
ObserveValue(NSString, NSObject, NSDictionary, IntPtr) |
Indicates that the value at the specified keyPath relative to this object has changed. (Inherited from NSObject) |
PerformSelector(Selector, NSObject, Double, NSString[]) | (Inherited from NSObject) |
PerformSelector(Selector, NSObject, Double) |
Invokes the selector on the current instance and if the |
PerformSelector(Selector, NSObject, NSObject) | (Inherited from NSObject) |
PerformSelector(Selector, NSObject) | (Inherited from NSObject) |
PerformSelector(Selector, NSThread, NSObject, Boolean, NSString[]) | (Inherited from NSObject) |
PerformSelector(Selector, NSThread, NSObject, Boolean) | (Inherited from NSObject) |
PerformSelector(Selector) | (Inherited from NSObject) |
PrepareForInterfaceBuilder() | (Inherited from NSObject) |
RemoveObserver(NSObject, NSString, IntPtr) |
Stops the specified observer from receiving further notifications of changed values for the specified keyPath and context. (Inherited from NSObject) |
RemoveObserver(NSObject, NSString) |
Stops the specified observer from receiving further notifications of changed values for the specified keyPath. (Inherited from NSObject) |
RemoveObserver(NSObject, String, IntPtr) |
Stops the specified observer from receiving further notifications of changed values for the specified keyPath and context. (Inherited from NSObject) |
RemoveObserver(NSObject, String) |
Stops the specified observer from receiving further notifications of changed values for the specified keyPath. (Inherited from NSObject) |
RespondsToSelector(Selector) |
Whether this object recognizes the specified selector. (Inherited from NSObject) |
SetNativeField(String, NSObject) |
Obsolete.
(Inherited from NSObject)
|
SetNilValueForKey(NSString) |
Sets the value of the specified key to null. (Inherited from NSObject) |
SetValueForKey(NSObject, NSString) |
Sets the value of the property specified by the key to the specified value. (Inherited from NSObject) |
SetValueForKeyPath(IntPtr, NSString) |
A constructor used when creating managed representations of unmanaged objects; Called by the runtime. (Inherited from NSObject) |
SetValueForKeyPath(NSObject, NSString) |
Sets the value of a property that can be reached using a keypath. (Inherited from NSObject) |
SetValueForUndefinedKey(NSObject, NSString) |
Indicates an attempt to write a value to an undefined key. If not overridden, raises an NSUndefinedKeyException. (Inherited from NSObject) |
SetValuesForKeysWithDictionary(NSDictionary) |
Sets the values of this NSObject to those in the specified dictionary. (Inherited from NSObject) |
ToString() |
Returns a string representation of the value of the current instance. (Inherited from NSObject) |
Unbind(NSString) | (Inherited from NSObject) |
Unbind(String) |
Obsolete.
(Inherited from NSObject)
|
ValueForKey(NSString) |
Returns the value of the property associated with the specified key. (Inherited from NSObject) |
ValueForKeyPath(NSString) |
Returns the value of a property that can be reached using a keypath. (Inherited from NSObject) |
ValueForUndefinedKey(NSString) |
Indicates an attempt to read a value of an undefined key. If not overridden, raises an NSUndefinedKeyException. (Inherited from NSObject) |
WillChange(NSKeyValueChange, NSIndexSet, NSString) |
Indicates that the values of the specified indices in the specified key are about to change. (Inherited from NSObject) |
WillChange(NSString, NSKeyValueSetMutationKind, NSSet) | (Inherited from NSObject) |
WillChangeValue(String) |
Indicates that the value of the specified key is about to change. (Inherited from NSObject) |