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SCNNode.EulerAngles Property

Definition

Gets or sets the Euler angles that define the node's orientation.

[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 10, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual SceneKit.SCNVector3 EulerAngles { [Foundation.Export("eulerAngles")] [ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 10, ObjCRuntime.PlatformArchitecture.All, null)] get; [Foundation.Export("setEulerAngles:")] [ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 10, ObjCRuntime.PlatformArchitecture.All, null)] set; }
member this.EulerAngles : SceneKit.SCNVector3 with get, set

Property Value

Attributes

Applies to