SCNNode.RemoveAudioPlayer(SCNAudioPlayer) Method
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Removes the specified audio player
from the node.
[Foundation.Export("removeAudioPlayer:")]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 9, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 11, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual void RemoveAudioPlayer (SceneKit.SCNAudioPlayer player);
abstract member RemoveAudioPlayer : SceneKit.SCNAudioPlayer -> unit
override this.RemoveAudioPlayer : SceneKit.SCNAudioPlayer -> unit
Parameters
- player
- SCNAudioPlayer
- Attributes