SCNParticleSystem.BlackPassEnabled Property
Definition
Important
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Gets or sets a value that controls whether to increase contrast by rendering particles first in black, and then in their specified color.
public virtual bool BlackPassEnabled { [Foundation.Export("isBlackPassEnabled")] get; [Foundation.Export("setBlackPassEnabled:")] set; }
member this.BlackPassEnabled : bool with get, set
Property Value
- Attributes