Edit

Share via


SCNParticleSystem.BlendMode Property

Definition

Gets or sets a value that controls how particles are blended into the scene.

public virtual SceneKit.SCNParticleBlendMode BlendMode { [Foundation.Export("blendMode")] get; [Foundation.Export("setBlendMode:")] set; }
member this.BlendMode : SceneKit.SCNParticleBlendMode with get, set

Property Value

Attributes

Applies to