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SCNPhysicsBody.CategoryBitMask Property

Definition

Gets or sets a bitmask that determines the contact and collision behavior of the physics body.

public virtual nuint CategoryBitMask { [Foundation.Export("categoryBitMask", ObjCRuntime.ArgumentSemantic.UnsafeUnretained)] get; [Foundation.Export("setCategoryBitMask:", ObjCRuntime.ArgumentSemantic.UnsafeUnretained)] set; }
member this.CategoryBitMask : nuint with get, set

Property Value

System.System.UIntPtr System.unativeint
Attributes

Applies to