SCNPhysicsConeTwistJoint.FromBodies Method
Definition
Important
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[Foundation.Export("jointWithBodyA:frameA:bodyB:frameB:")]
public static SceneKit.SCNPhysicsConeTwistJoint FromBodies (SceneKit.SCNPhysicsBody bodyA, SceneKit.SCNMatrix4 frameA, SceneKit.SCNPhysicsBody bodyB, SceneKit.SCNMatrix4 frameB);
static member FromBodies : SceneKit.SCNPhysicsBody * SceneKit.SCNMatrix4 * SceneKit.SCNPhysicsBody * SceneKit.SCNMatrix4 -> SceneKit.SCNPhysicsConeTwistJoint
Parameters
- bodyA
- SCNPhysicsBody
- frameA
- SCNMatrix4
- bodyB
- SCNPhysicsBody
- frameB
- SCNMatrix4
Returns
- Attributes