SCNReferenceNode Class
Definition
Important
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A SCNNode that loads its content from a scene file.
[Foundation.Register("SCNReferenceNode", true)]
public class SCNReferenceNode : SceneKit.SCNNode, IDisposable
[<Foundation.Register("SCNReferenceNode", true)>]
type SCNReferenceNode = class
inherit SCNNode
interface INSCoding
interface INativeObject
interface IDisposable
- Inheritance
- Attributes
- Implements
Constructors
| Name | Description |
|---|---|
| SCNReferenceNode(NativeHandle) |
A constructor used when creating managed representations of unmanaged objects. Called by the runtime. |
| SCNReferenceNode(NSCoder) |
A constructor that initializes the object from the data stored in the unarchiver object. |
| SCNReferenceNode(NSObjectFlag) |
Constructor to call on derived classes to skip initialization and merely allocate the object. |
| SCNReferenceNode(NSUrl) | |
Properties
| Name | Description |
|---|---|
| AccessibilityAttributedUserInputLabels | (Inherited from NSObject) |
| AccessibilityRespondsToUserInteraction | (Inherited from NSObject) |
| AccessibilityTextualContext | (Inherited from NSObject) |
| AccessibilityUserInputLabels | (Inherited from NSObject) |
| ActionKeys | (Inherited from SCNNode) |
| AudioPlayers | (Inherited from SCNNode) |
| Camera | (Inherited from SCNNode) |
| CanBecomeFocused | (Inherited from SCNNode) |
| CastsShadow | (Inherited from SCNNode) |
| CategoryBitMask | (Inherited from SCNNode) |
| ChildNodes | (Inherited from SCNNode) |
| Class | (Inherited from NSObject) |
| ClassHandle |
The Objective-C class handle for this class. |
| Constraints | (Inherited from SCNNode) |
| DebugDescription | (Inherited from NSObject) |
| Description | (Inherited from NSObject) |
| EulerAngles | (Inherited from SCNNode) |
| ExposedBindings | (Inherited from NSObject) |
| Filters | (Inherited from SCNNode) |
| FocusBehavior | (Inherited from SCNNode) |
| FocusEffect | (Inherited from SCNNode) |
| FocusGroupIdentifier | (Inherited from SCNNode) |
| FocusGroupPriority | (Inherited from SCNNode) |
| FocusItemContainer |
Gets the container that manages focus information for child focus items. (Inherited from SCNNode) |
| FocusItemDeferralMode | (Inherited from SCNNode) |
| Frame |
Returns the frame in the reference coordinate space of the containing IUIFocusItemContainer. (Inherited from SCNNode) |
| Geometry | (Inherited from SCNNode) |
| Handle |
Handle (pointer) to the unmanaged object representation. (Inherited from NSObject) |
| Hidden |
Gets or sets a Boolean value that hides or shows the node's contents. (Inherited from SCNNode) |
| IsDirectBinding |
Gets or sets a value indicating whether this instance uses direct Objective-C binding. (Inherited from NSObject) |
| IsProxy | (Inherited from NSObject) |
| IsTransparentFocusItem | (Inherited from SCNNode) |
| Light | (Inherited from SCNNode) |
| Loaded |
Whether the scene at ReferenceUrl has been loaded. |
| LoadingPolicy | |
| Morpher | (Inherited from SCNNode) |
| MovabilityHint | (Inherited from SCNNode) |
| Name | (Inherited from SCNNode) |
| Opacity | (Inherited from SCNNode) |
| Orientation | (Inherited from SCNNode) |
| ParentFocusEnvironment |
Gets the parent focus environment. (Inherited from SCNNode) |
| ParentNode | (Inherited from SCNNode) |
| ParticleSystems | (Inherited from SCNNode) |
| Paused |
Gets or sets a Boolean value that controls whether animations on the node's contents are paused. (Inherited from SCNNode) |
| PhysicsBody | (Inherited from SCNNode) |
| PhysicsField | (Inherited from SCNNode) |
| Pivot | (Inherited from SCNNode) |
| Position | (Inherited from SCNNode) |
| PreferredFocusedView |
If not |
| PreferredFocusEnvironments |
Gets the list of focus environments, ordered by priority, that the environment prefers when updating the focus. (Inherited from SCNNode) |
| PresentationNode | (Inherited from SCNNode) |
| ReferenceUrl | |
| RendererDelegate |
Gets or sets the rendering delegate for the node. (Inherited from SCNNode) |
| RenderingOrder | (Inherited from SCNNode) |
| RetainCount | (Inherited from NSObject) |
| Rotation | (Inherited from SCNNode) |
| Scale | (Inherited from SCNNode) |
| Self | (Inherited from NSObject) |
| Skinner | (Inherited from SCNNode) |
| Superclass | (Inherited from NSObject) |
| SuperHandle |
Handle used to represent the methods in the base class for this NSObject. (Inherited from NSObject) |
| Transform | (Inherited from SCNNode) |
| WeakRendererDelegate | (Inherited from SCNNode) |
| WorldFront | (Inherited from SCNNode) |
| WorldOrientation | (Inherited from SCNNode) |
| WorldPosition | (Inherited from SCNNode) |
| WorldRight | (Inherited from SCNNode) |
| WorldTransform | (Inherited from SCNNode) |
| WorldUp | (Inherited from SCNNode) |
| Zone | (Inherited from NSObject) |
Methods
| Name | Description |
|---|---|
| Add(SCNNode) |
Adds |
| AddAnimation(CAAnimation, String) |
Adds the |
| AddAnimation(ISCNAnimationProtocol, String) |
Adds |
| AddAnimation(SCNAnimationPlayer, NSString) | (Inherited from SCNNode) |
| AddAudioPlayer(SCNAudioPlayer) | (Inherited from SCNNode) |
| AddChildNode(SCNNode) | (Inherited from SCNNode) |
| AddNodes(SCNNode[]) |
Adds the specified |
| AddObserver(NSObject, NSString, NSKeyValueObservingOptions, IntPtr) | (Inherited from NSObject) |
| AddObserver(NSObject, String, NSKeyValueObservingOptions, IntPtr) | (Inherited from NSObject) |
| AddObserver(NSString, NSKeyValueObservingOptions, Action<NSObservedChange>) |
Registers an object for being observed externally using an arbitrary method. (Inherited from NSObject) |
| AddObserver(String, NSKeyValueObservingOptions, Action<NSObservedChange>) |
Registers an object for being observed externally using an arbitrary method. (Inherited from NSObject) |
| AddParticleSystem(SCNParticleSystem) | (Inherited from SCNNode) |
| AwakeFromNib() | (Inherited from NSObject) |
| BeginInvokeOnMainThread(Action) |
Invokes the specified action asynchronously on the main UI thread. (Inherited from NSObject) |
| BeginInvokeOnMainThread(Selector, NSObject) |
Invokes asynchronously the specified code on the main UI thread. (Inherited from NSObject) |
| Bind(NSString, NSObject, String, NSBindingOptions) | (Inherited from NSObject) |
| Bind(NSString, NSObject, String, NSDictionary) | (Inherited from NSObject) |
| Clone() | (Inherited from SCNNode) |
| CommitEditing() | (Inherited from NSObject) |
| CommitEditing(NSObject, Selector, IntPtr) | (Inherited from NSObject) |
| ConformsToProtocol(NativeHandle) | (Inherited from NSObject) |
| ConvertPositionFromNode(SCNVector3, SCNNode) | (Inherited from SCNNode) |
| ConvertPositionToNode(SCNVector3, SCNNode) | (Inherited from SCNNode) |
| ConvertTransformFromNode(SCNMatrix4, SCNNode) | (Inherited from SCNNode) |
| ConvertTransformToNode(SCNMatrix4, SCNNode) | (Inherited from SCNNode) |
| ConvertVectorFromNode(SCNVector3, SCNNode) | (Inherited from SCNNode) |
| ConvertVectorToNode(SCNVector3, SCNNode) | (Inherited from SCNNode) |
| Copy() | (Inherited from NSObject) |
| Copy(NSZone) |
Performs a copy of the underlying Objective-C object. (Inherited from SCNNode) |
| CreateFromUrl(NSUrl) | |
| DangerousAutorelease() |
Calls the 'autorelease' selector on this object. (Inherited from NSObject) |
| DangerousRelease() |
Calls the 'release' selector on this object. (Inherited from NSObject) |
| DangerousRetain() |
Calls the 'retain' selector on this object. (Inherited from NSObject) |
| DidChange(NSKeyValueChange, NSIndexSet, NSString) | (Inherited from NSObject) |
| DidChange(NSString, NSKeyValueSetMutationKind, NSSet) | (Inherited from NSObject) |
| DidChangeValue(String) | (Inherited from NSObject) |
| DidHintFocusMovement(UIFocusMovementHint) |
Called when a focus change may soon happen. (Inherited from SCNNode) |
| DidUpdateFocus(UIFocusUpdateContext, UIFocusAnimationCoordinator) |
Delegate method called shortly after focus has changed to a new UIView. (Inherited from SCNNode) |
| Dispose() |
Releases the resources used by the NSObject object. (Inherited from NSObject) |
| Dispose(Boolean) | (Inherited from SCNNode) |
| DoesNotRecognizeSelector(Selector) | (Inherited from NSObject) |
| EncodeTo(NSCoder) |
Encodes the state of the object using the provided encoder. |
| EnumerateChildNodes(SCNNodeHandler) | (Inherited from SCNNode) |
| EnumerateHierarchy(SCNNodeHandler) | (Inherited from SCNNode) |
| Equals(NSObject) |
Determines whether the specified NSObject is equal to the current NSObject. (Inherited from NSObject) |
| Equals(Object) |
Determines whether the specified object is equal to the current NSObject. (Inherited from NSObject) |
| FindChildNode(String, Boolean) | (Inherited from SCNNode) |
| FindNodes(SCNNodePredicate) | (Inherited from SCNNode) |
| FlattenedClone() | (Inherited from SCNNode) |
| GetAction(String) | (Inherited from SCNNode) |
| GetAnimation(NSString) |
Developers should not use this deprecated method. Developers should use 'GetAnimationPlayer' instead. (Inherited from SCNNode) |
| GetAnimation(String) |
Returns the animation that is identified by the supplied |
| GetAnimationKeys() | (Inherited from SCNNode) |
| GetAnimationPlayer(NSString) | (Inherited from SCNNode) |
| GetBindingInfo(NSString) | (Inherited from NSObject) |
| GetBindingOptionDescriptions(NSString) | (Inherited from NSObject) |
| GetBindingValueClass(NSString) | (Inherited from NSObject) |
| GetBoundingBox(SCNVector3, SCNVector3) | (Inherited from SCNNode) |
| GetBoundingSphere(SCNVector3, NFloat) |
Returns |
| GetDictionaryOfValuesFromKeys(NSString[]) | (Inherited from NSObject) |
| GetEnumerator() |
Gets an enumerator for iterating over the node's descendants. (Inherited from SCNNode) |
| GetHashCode() |
Generates a hash code for the current instance. (Inherited from NSObject) |
| GetMethodForSelector(Selector) | (Inherited from NSObject) |
| GetNativeHash() | (Inherited from NSObject) |
| GetSoundIdentifier(UIFocusUpdateContext) | (Inherited from SCNNode) |
| HasActions() | (Inherited from SCNNode) |
| HitTest(SCNVector3, SCNVector3, NSDictionary) | (Inherited from SCNNode) |
| HitTest(SCNVector3, SCNVector3, SCNHitTestOptions) |
Returns an array of hit test results for descendant nodes that intersect with a line between |
| Init() |
Initializes the object by calling the Objective-C |
| InitializeHandle(NativeHandle, String) | (Inherited from NSObject) |
| InitializeHandle(NativeHandle) | (Inherited from NSObject) |
| InsertChildNode(SCNNode, IntPtr) |
Inserts the provided |
| Invoke(Action, Double) |
Invokes the specified action after the specified delay. (Inherited from NSObject) |
| Invoke(Action, TimeSpan) |
Invokes the specified action after the specified delay. (Inherited from NSObject) |
| InvokeOnMainThread(Action) |
Invokes the specified action synchronously on the main UI thread. (Inherited from NSObject) |
| InvokeOnMainThread(Selector, NSObject) |
Invokes synchronously the specified code on the main UI thread. (Inherited from NSObject) |
| IsAnimationPaused(NSString) | (Inherited from SCNNode) |
| IsAnimationPaused(String) |
Returns a Boolean value that tells whether the animation that is identified by the specified |
| IsEqual(NSObject) | (Inherited from NSObject) |
| IsKindOfClass(Class) | (Inherited from NSObject) |
| IsMemberOfClass(Class) | (Inherited from NSObject) |
| Load() | |
| LocalRotate(SCNQuaternion) | (Inherited from SCNNode) |
| LocalTranslate(SCNVector3) | (Inherited from SCNNode) |
| Look(SCNVector3, SCNVector3, SCNVector3) | (Inherited from SCNNode) |
| Look(SCNVector3) | (Inherited from SCNNode) |
| MarkDirty() |
Promotes a regular peer object (IsDirectBinding is true) into a toggleref object. (Inherited from NSObject) |
| MutableCopy() | (Inherited from NSObject) |
| ObjectDidEndEditing(NSObject) | (Inherited from NSObject) |
| ObserveValue(NSString, NSObject, NSDictionary, IntPtr) | (Inherited from NSObject) |
| PauseAnimation(NSString) | (Inherited from SCNNode) |
| PauseAnimation(String) |
Pauses the animation that is identified by the provided |
| PerformSelector(Selector, NSObject, Double, NSString[]) | (Inherited from NSObject) |
| PerformSelector(Selector, NSObject, Double) | (Inherited from NSObject) |
| PerformSelector(Selector, NSObject, NSObject) | (Inherited from NSObject) |
| PerformSelector(Selector, NSObject) | (Inherited from NSObject) |
| PerformSelector(Selector, NSThread, NSObject, Boolean, NSString[]) | (Inherited from NSObject) |
| PerformSelector(Selector, NSThread, NSObject, Boolean) | (Inherited from NSObject) |
| PerformSelector(Selector) | (Inherited from NSObject) |
| PrepareForInterfaceBuilder() | (Inherited from NSObject) |
| RemoveAction(String) | (Inherited from SCNNode) |
| RemoveAllActions() | (Inherited from SCNNode) |
| RemoveAllAnimations() | (Inherited from SCNNode) |
| RemoveAllAnimationsWithBlendOutDuration(NFloat) | (Inherited from SCNNode) |
| RemoveAllAudioPlayers() | (Inherited from SCNNode) |
| RemoveAllParticleSystems() | (Inherited from SCNNode) |
| RemoveAnimation(NSString, NFloat) |
Deprecated. Developers should use RemoveAnimationUsingBlendOutDuration(NSString, NFloat). (Inherited from SCNNode) |
| RemoveAnimation(NSString) | (Inherited from SCNNode) |
| RemoveAnimation(String, NFloat) |
Removes the animation that is identified by the provided |
| RemoveAnimation(String) |
Removes the animation that is identified by the provided |
| RemoveAnimationUsingBlendOutDuration(NSString, NFloat) |
Removes the specified animation, blending it out over the specified duration. (Inherited from SCNNode) |
| RemoveAudioPlayer(SCNAudioPlayer) | (Inherited from SCNNode) |
| RemoveFromParentNode() | (Inherited from SCNNode) |
| RemoveObserver(NSObject, NSString, IntPtr) | (Inherited from NSObject) |
| RemoveObserver(NSObject, NSString) | (Inherited from NSObject) |
| RemoveObserver(NSObject, String, IntPtr) | (Inherited from NSObject) |
| RemoveObserver(NSObject, String) | (Inherited from NSObject) |
| RemoveParticleSystem(SCNParticleSystem) | (Inherited from SCNNode) |
| ReplaceChildNode(SCNNode, SCNNode) | (Inherited from SCNNode) |
| RespondsToSelector(Selector) | (Inherited from NSObject) |
| ResumeAnimation(NSString) | (Inherited from SCNNode) |
| ResumeAnimation(String) |
Resumes the animation that is identified by the provided |
| Rotate(SCNQuaternion, SCNVector3) | (Inherited from SCNNode) |
| RunAction(SCNAction, Action) | (Inherited from SCNNode) |
| RunAction(SCNAction, String, Action) | (Inherited from SCNNode) |
| RunAction(SCNAction, String) | (Inherited from SCNNode) |
| RunAction(SCNAction) | (Inherited from SCNNode) |
| SetBoundingBox(SCNVector3, SCNVector3) | (Inherited from SCNNode) |
| SetNeedsFocusUpdate() |
When |
| SetNilValueForKey(NSString) | (Inherited from NSObject) |
| SetSpeed(NFloat, NSString) |
Deprecated. Developers should use Speed, instead. (Inherited from SCNNode) |
| SetValueForKey(NSObject, NSString) | (Inherited from NSObject) |
| SetValueForKeyPath(NativeHandle, NSString) |
Sets the value for the property identified by a given key path to a given value. (Inherited from NSObject) |
| SetValueForKeyPath(NSObject, NSString) | (Inherited from NSObject) |
| SetValueForUndefinedKey(NSObject, NSString) | (Inherited from NSObject) |
| SetValuesForKeysWithDictionary(NSDictionary) | (Inherited from NSObject) |
| ShouldUpdateFocus(UIFocusUpdateContext) |
Called prior to the current object either losing or receiving focus. If either focus environment returns |
| ToString() |
Returns a string representation of the value of the current instance. (Inherited from NSObject) |
| Unbind(NSString) | (Inherited from NSObject) |
| Unload() | |
| UpdateFocusIfNeeded() |
If any focus environment has a pending update, this method forces an immediate focus update. Unlike SetNeedsFocusUpdate(), this method may be called by any IUIFocusEnvironment, whether it currently contains focus or not. (Inherited from SCNNode) |
| ValueForKey(NSString) | (Inherited from NSObject) |
| ValueForKeyPath(NSString) | (Inherited from NSObject) |
| ValueForUndefinedKey(NSString) | (Inherited from NSObject) |
| WillChange(NSKeyValueChange, NSIndexSet, NSString) | (Inherited from NSObject) |
| WillChange(NSString, NSKeyValueSetMutationKind, NSSet) | (Inherited from NSObject) |
| WillChangeValue(String) | (Inherited from NSObject) |
Explicit Interface Implementations
| Name | Description |
|---|---|
| IEnumerable.GetEnumerator() |
Gets an enumerator for the node's children. (Inherited from SCNNode) |