SKColorFilter.CreateLighting(SKColor, SKColor) Method

Definition

Creates a new lighting color filter that multiplies the RGB channels by one color, and then adds a second color, pinning the result for each component to [0..255].

public static SkiaSharp.SKColorFilter CreateLighting (SkiaSharp.SKColor mul, SkiaSharp.SKColor add);

Parameters

mul
SKColor

The color to multiply the source color by. The alpha component is ignored.

add
SKColor

The color to add to the source color. The alpha component is ignored.

Returns

Returns the new SKColorFilter.

Applies to